

The Master of Digital Learning and Leading (DLL) is a collaborative learner-centered program that embraces technological innovation through collaboration, active and authentic learning, and the creation of significant learning environments.
While technology is continually used to enhance the learning environment in the DLL, it isn't just relegated to being another tool that teachers put in their instructional tool boxes. Innovative technologies are used as catalysts to enhance learning and when effectively employed, the technology disappears into the learning environment.
The DLL program is grounded in the approaches of Dewey, Bruner, and Piaget who advocate that learning is an active, dynamic, and social process in which learners construct new ideas or concepts based upon their current and past knowledge and experiences. The making of meaningful connections is key to the learning and knowing.
In the DLL program, we create and model significant learning environments where the learner takes control and ownership of their learning. Through authentic projects DLL students learn how to purposefully assemble all the key components of effective learning and create their own significant learning environments that will then, in turn, help their learners to learn how to learn.
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Research and experience confirms that we learn most deeply through effective collaboration and feedback from our peers. DLL collaborative activities are structured so that students can bring their ideas to their group, examine and test those ideas, and then apply those refined and strengthened ideas to their own projects.
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